//AppDimens SDP, HDP, WDP: Scalable Width and Height Dimensions/com.appdimens.dynamic.code/DimenSdp
object DimenSdp
EN Utility object for handling SDP (Scalable Dp) dimensions from Java.
PT Objeto utilitário para manipulação de dimensões SDP (Scalable Dp) no Java.
@JvmStatic@JvmOverloadsfun getDimensionInDp(context: Context, qualifier: DpQualifier, value: Int, inverter: Inverter = Inverter.DEFAULT, ignoreMultiWindows: Boolean = false, applyAspectRatio: Boolean = false, customSensitivityK: Float? = null): Float
EN Generic DP scaling function for Java. PT Função de escala DP genérica para Java.
@JvmStatic@JvmOverloadsfun getDimensionInPx(context: Context, qualifier: DpQualifier, value: Int, inverter: Inverter = Inverter.DEFAULT, ignoreMultiWindows: Boolean = false, applyAspectRatio: Boolean = false, customSensitivityK: Float? = null): Float
EN Generic scaling function for Java. PT Função de escala genérica para Java.
@JvmStaticfun hdp(context: Context, value: Int): Float
EN Quick resolution for Screen Height (hdp). PT Resolução rápida para Altura da Tela (hdp).
@JvmStaticfun hdpa(context: Context, value: Int): Float
@JvmStaticfun hdpi(context: Context, value: Int): Float
@JvmStaticfun hdpia(context: Context, value: Int): Float
@JvmStaticfun hdpLw(context: Context, value: Int): Float
EN Quick resolution for Screen Height (hdp), but in landscape orientation it acts as Screen Width (wdp).
@JvmStaticfun hdpLwa(context: Context, value: Int): Float
@JvmStaticfun hdpLwi(context: Context, value: Int): Float
@JvmStaticfun hdpLwia(context: Context, value: Int): Float
@JvmStatic@JvmOverloadsfun hdpMode(context: Context, value: Int, modeValue: Number, uiModeType: UiModeType, finalQualifierResolver: DpQualifier? = null, ignoreMultiWindows: Boolean = false, applyAspectRatio: Boolean = false, customSensitivityK: Float? = null): Float
EN Facilitator for Screen Height (hdp) with UiModeType override.
@JvmStaticfun hdpPw(context: Context, value: Int): Float
EN Quick resolution for Screen Height (hdp), but in portrait orientation it acts as Screen Width (wdp).
@JvmStaticfun hdpPwa(context: Context, value: Int): Float
@JvmStaticfun hdpPwi(context: Context, value: Int): Float
@JvmStaticfun hdpPwia(context: Context, value: Int): Float
@JvmStatic@JvmOverloadsfun hdpQualifier(context: Context, value: Int, qualifiedValue: Number, qualifierType: DpQualifier, qualifierValue: Number, finalQualifierResolver: DpQualifier? = null, ignoreMultiWindows: Boolean = false, applyAspectRatio: Boolean = false, customSensitivityK: Float? = null): Float
EN Quick resolution for Screen Height (hDP) conditional scaling.
@JvmStatic@JvmOverloadsfun hdpRotate(context: Context, value: Int, rotationValue: Number, finalQualifierResolver: DpQualifier = DpQualifier.HEIGHT, orientation: Orientation = Orientation.LANDSCAPE, ignoreMultiWindows: Boolean = false, applyAspectRatio: Boolean = false, customSensitivityK: Float? = null): Float
EN Facilitator for Screen Height (hdp) with rotation override.
@JvmStatic@JvmOverloadsfun hdpScreen(context: Context, value: Int, screenValue: Number, uiModeType: UiModeType, qualifierType: DpQualifier, qualifierValue: Number, finalQualifierResolver: DpQualifier? = null, ignoreMultiWindows: Boolean = false, applyAspectRatio: Boolean = false, customSensitivityK: Float? = null): Float
EN Quick resolution for Screen Height (hDP) context conditional scaling.
@JvmStaticfun scaled(initialBaseValue: Float): DimenScaled
EN Starts the build chain for the custom dimension DimenScaled from a base Float.
EN Starts the build chain for the custom dimension DimenScaled from a base Int. PT Inicia a cadeia de construção para a dimensão customizada DimenScaled a partir de um Int base.
@JvmStaticfun sdp(context: Context, value: Int): Float
EN Quick resolution for Smallest Width (sdp). PT Resolução rápida para Smallest Width (sdp).
@JvmStaticfun sdpa(context: Context, value: Int): Float
EN Quick resolution for Smallest Width (sdpa) with aspect ratio. PT Resolução rápida para Smallest Width (sdpa) com proporção de tela.
@JvmStaticfun sdpi(context: Context, value: Int): Float
EN Quick resolution for Smallest Width (sdpi) ignoring multi-windows. PT Resolução rápida para Smallest Width (sdpi) ignorando janelas múltiplas.
@JvmStaticfun sdpia(context: Context, value: Int): Float
EN Quick resolution for Smallest Width (sdpia) ignoring multi-windows and with aspect ratio. PT Resolução rápida para Smallest Width (sdpia) ignorando janelas múltiplas e com proporção.
@JvmStaticfun sdpLh(context: Context, value: Int): Float
EN Quick resolution for Smallest Width (sdp), but in landscape orientation it acts as Screen Height (hdp). PT Resolução rápida para Smallest Width (sdp), mas na orientação paisagem atua como Altura da Tela (hdp).
@JvmStaticfun sdpLha(context: Context, value: Int): Float
@JvmStaticfun sdpLhi(context: Context, value: Int): Float
@JvmStaticfun sdpLhia(context: Context, value: Int): Float
@JvmStaticfun sdpLw(context: Context, value: Int): Float
EN Quick resolution for Smallest Width (sdp), but in landscape orientation it acts as Screen Width (wdp). PT Resolução rápida para Smallest Width (sdp), mas na orientação paisagem atua como Largura da Tela (wdp).
@JvmStaticfun sdpLwa(context: Context, value: Int): Float
@JvmStaticfun sdpLwi(context: Context, value: Int): Float
@JvmStaticfun sdpLwia(context: Context, value: Int): Float
@JvmStatic@JvmOverloadsfun sdpMode(context: Context, value: Int, modeValue: Number, uiModeType: UiModeType, finalQualifierResolver: DpQualifier? = null, ignoreMultiWindows: Boolean = false, applyAspectRatio: Boolean = false, customSensitivityK: Float? = null): Float
EN Facilitator for Smallest Width (sdp) with UiModeType override.
@JvmStaticfun sdpPh(context: Context, value: Int): Float
EN Quick resolution for Smallest Width (sdp), but in portrait orientation it acts as Screen Height (hdp). PT Resolução rápida para Smallest Width (sdp), mas na orientação retrato atua como Altura da Tela (hdp).
@JvmStaticfun sdpPha(context: Context, value: Int): Float
@JvmStaticfun sdpPhi(context: Context, value: Int): Float
@JvmStaticfun sdpPhia(context: Context, value: Int): Float
@JvmStaticfun sdpPw(context: Context, value: Int): Float
EN Quick resolution for Smallest Width (sdp), but in portrait orientation it acts as Screen Width (wdp). PT Resolução rápida para Smallest Width (sdp), mas na orientação retrato atua como Largura da Tela (wdp).
@JvmStaticfun sdpPwa(context: Context, value: Int): Float
@JvmStaticfun sdpPwi(context: Context, value: Int): Float
@JvmStaticfun sdpPwia(context: Context, value: Int): Float
@JvmStatic@JvmOverloadsfun sdpQualifier(context: Context, value: Int, qualifiedValue: Number, qualifierType: DpQualifier, qualifierValue: Number, finalQualifierResolver: DpQualifier? = null, ignoreMultiWindows: Boolean = false, applyAspectRatio: Boolean = false, customSensitivityK: Float? = null): Float
EN Quick resolution for Smallest Width (swDP) conditional scaling.
@JvmStatic@JvmOverloadsfun sdpRotate(context: Context, value: Int, rotationValue: Number, finalQualifierResolver: DpQualifier = DpQualifier.SMALL_WIDTH, orientation: Orientation = Orientation.LANDSCAPE, ignoreMultiWindows: Boolean = false, applyAspectRatio: Boolean = false, customSensitivityK: Float? = null): Float
EN Facilitator for Smallest Width (sdp) with rotation override.
@JvmStatic@JvmOverloadsfun sdpScreen(context: Context, value: Int, screenValue: Number, uiModeType: UiModeType, qualifierType: DpQualifier, qualifierValue: Number, finalQualifierResolver: DpQualifier? = null, ignoreMultiWindows: Boolean = false, applyAspectRatio: Boolean = false, customSensitivityK: Float? = null): Float
EN Quick resolution for Smallest Width (swDP) context conditional scaling.
@JvmStaticfun warmupCache(context: Context)
EN Eagerly initializes DimenCache (persistence / DataStore) so the first resolution on a hot path avoids lazy-init work. PT Inicializa o DimenCache antecipadamente para evitar custo lazy no primeiro uso.
@JvmStaticfun wdp(context: Context, value: Int): Float
EN Quick resolution for Screen Width (wdp). PT Resolução rápida para Largura da Tela (wdp).
@JvmStaticfun wdpa(context: Context, value: Int): Float
@JvmStaticfun wdpi(context: Context, value: Int): Float
@JvmStaticfun wdpia(context: Context, value: Int): Float
@JvmStaticfun wdpLh(context: Context, value: Int): Float
EN Quick resolution for Screen Width (wdp), but in landscape orientation it acts as Screen Height (hdp).
@JvmStaticfun wdpLha(context: Context, value: Int): Float
@JvmStaticfun wdpLhi(context: Context, value: Int): Float
@JvmStaticfun wdpLhia(context: Context, value: Int): Float
@JvmStatic@JvmOverloadsfun wdpMode(context: Context, value: Int, modeValue: Number, uiModeType: UiModeType, finalQualifierResolver: DpQualifier? = null, ignoreMultiWindows: Boolean = false, applyAspectRatio: Boolean = false, customSensitivityK: Float? = null): Float
EN Facilitator for Screen Width (wdp) with UiModeType override.
@JvmStaticfun wdpPh(context: Context, value: Int): Float
EN Quick resolution for Screen Width (wdp), but in portrait orientation it acts as Screen Height (hdp).
@JvmStaticfun wdpPha(context: Context, value: Int): Float
@JvmStaticfun wdpPhi(context: Context, value: Int): Float
@JvmStaticfun wdpPhia(context: Context, value: Int): Float
@JvmStatic@JvmOverloadsfun wdpQualifier(context: Context, value: Int, qualifiedValue: Number, qualifierType: DpQualifier, qualifierValue: Number, finalQualifierResolver: DpQualifier? = null, ignoreMultiWindows: Boolean = false, applyAspectRatio: Boolean = false, customSensitivityK: Float? = null): Float
EN Quick resolution for Screen Width (wDP) conditional scaling.
@JvmStatic@JvmOverloadsfun wdpRotate(context: Context, value: Int, rotationValue: Number, finalQualifierResolver: DpQualifier = DpQualifier.WIDTH, orientation: Orientation = Orientation.LANDSCAPE, ignoreMultiWindows: Boolean = false, applyAspectRatio: Boolean = false, customSensitivityK: Float? = null): Float
EN Facilitator for Screen Width (wdp) with rotation override.
@JvmStatic@JvmOverloadsfun wdpScreen(context: Context, value: Int, screenValue: Number, uiModeType: UiModeType, qualifierType: DpQualifier, qualifierValue: Number, finalQualifierResolver: DpQualifier? = null, ignoreMultiWindows: Boolean = false, applyAspectRatio: Boolean = false, customSensitivityK: Float? = null): Float
EN Quick resolution for Screen Width (wDP) context conditional scaling.